Навчання на основі інновацій
Robotikos mokykla mimics the best practices of leading research institutions, fostering constant innovation, including building hydroponic greenhouses and aquatic drones for both logistics and entertainment.




Sailing Into Opportunities — Erasmus+
Будуй роботизовані кораблі. Досліджуй воду. Захищай природу.
STEAM-освіта для всіх вікових груп
Робототехніка, ШІ, Програмування та Інженерія
Міжнародні хакатони та змагання
Від Вільнюса до Вашингтона, Дубая і далі
Стань Винахідником
Навчання та розваги для кожного
Ми пропонуємо надихаючі курси для допитливих розумів будь-якого віку

Robotikos mokykla mimics the best practices of leading research institutions, fostering constant innovation, including building hydroponic greenhouses and aquatic drones for both logistics and entertainment.
Offers a wide spectrum of STEAM (science, technology, engineering, arts, and mathematics) courses, from robotics and electronics to AI and 3D printing, ensuring a practical, hands-on approach to learning.
Efforts to include Ukrainian children in learning activities demonstrate a commitment to providing an inclusive, supportive learning environment for students from diverse backgrounds.
Collaborates with local and international partners, including educational institutions, NGOs, and industries, to keep the curriculum relevant and aligned with current industry standards.
On June 5, 2025, the Robotics School presented the Sailtunities water drone at the Green Ideas Festival organized by the President of Lithuania. The drone demonstrated water research capabilities in the Presidential Palace fountain!
Читати далі
Sailing Into Opportunities — an Erasmus+ project exploring water resources through STEAM education, robotic boats, and environmental research.
Build water drones, collect water samples, and learn about ecology across 5 European countries. Grant agreement No. 2023-1-LT01-KA220-SCH-000161306.

Think Inside the Box methodology focuses on a 3-day technological event that arouses kids’ interest and provides skill development in a short time. Teams will create models of Rube Goldberg machine inside a given box, building and programming with their preferred tools. This hands-on experience will provide learners with concrete results that can be easily acknowledged, observed, shared, and appreciated. PBL, IBSE and Engineering methods will be implemented to increase student engagement and motivation.