Învățare bazată pe inovație
Robotikos mokykla mimics the best practices of leading research institutions, fostering constant innovation, including building hydroponic greenhouses and aquatic drones for both logistics and entertainment.




Sailing Into Opportunities — Erasmus+
Construiește bărci robotice. Explorează apa. Protejează natura.
Educație STEAM pentru toate grupele de vârstă
Robotică, IA, Programare și Inginerie
Hackatoane și competiții internaționale
De la Vilnius la Washington, Dubai și mai departe
Devino Inventator
Învățare și distracție pentru toți
Oferim cursuri inspiraționale pentru minți curioase de toate vârstele

Robotikos mokykla mimics the best practices of leading research institutions, fostering constant innovation, including building hydroponic greenhouses and aquatic drones for both logistics and entertainment.
Offers a wide spectrum of STEAM (science, technology, engineering, arts, and mathematics) courses, from robotics and electronics to AI and 3D printing, ensuring a practical, hands-on approach to learning.
Efforts to include Ukrainian children in learning activities demonstrate a commitment to providing an inclusive, supportive learning environment for students from diverse backgrounds.
Collaborates with local and international partners, including educational institutions, NGOs, and industries, to keep the curriculum relevant and aligned with current industry standards.
On June 5, 2025, the Robotics School presented the Sailtunities water drone at the Green Ideas Festival organized by the President of Lithuania. The drone demonstrated water research capabilities in the Presidential Palace fountain!
Citește mai mult
Sailing Into Opportunities — an Erasmus+ project exploring water resources through STEAM education, robotic boats, and environmental research.
Build water drones, collect water samples, and learn about ecology across 5 European countries. Grant agreement No. 2023-1-LT01-KA220-SCH-000161306.

Think Inside the Box methodology focuses on a 3-day technological event that arouses kids’ interest and provides skill development in a short time. Teams will create models of Rube Goldberg machine inside a given box, building and programming with their preferred tools. This hands-on experience will provide learners with concrete results that can be easily acknowledged, observed, shared, and appreciated. PBL, IBSE and Engineering methods will be implemented to increase student engagement and motivation.